Other enemies plague you, including Sparx that follow the lines and try to shock you, and the always moving Qix, the helix that'll fry you if it touches an uncomplete rectangle. To pass the level, you need to claim 65% of the field. When you make a complete shape, a pattern fills it, signaling your claim. Once you start a rectangle, you can't stop until it's done, or the Fuse will come up and get you. To claim the field, you need to use the Stix and draw squares and rectangles that connect to the outer wall or other rectangles. Another excellent classic from Windmill Software, Styx is an enhanced clone of Taito's Qix that allows diagonal drawing.įor anyone who is unfamiliar with the Taito classic, here's the basic scoop: you play a marker, who has the ability to draw Stix.
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